Medal of Honor: Above And Beyond

Respawn Entertainment – 2020 PC VR

I was initially hired at Respawn to help finish Medal of Honor: Above and Beyond, a VR WW2 shooter. The game had moved into production and I worked on scripting levels and gameplay sequences. I was tasked with some big moments such as clearing a French town of Nazis going house to house and the D-Day Omaha Beach Landing. My scripting expertise resulted in my helping out on nearly every single player level in the game, helping devise standards, review combat encounters, and mentor more junior designers.

On top of all the level scripting, I was also tasked with building VR interactions. I made a playable piano used to enter a secret code, a working typewriter that could be used to enter cheats for the game, a record player and more.

Playthrough of Omaha Beach Landing Levels